Who knew Apple would have such a dramatic impact on non-adjacent industries?
That’s one accessory we don’t expect to turn up in the Apple store anytime soon
Article at Business Insider and first seen via Probably Bad News
Who knew Apple would have such a dramatic impact on non-adjacent industries?
That’s one accessory we don’t expect to turn up in the Apple store anytime soon
Article at Business Insider and first seen via Probably Bad News
Bill Atkinson software engineer (designer of the Macintosh, HyperCard, Quickdraw, MacPaint) and a nature photographer brings both his talent for photography and great user interface design together in PhotoCard. Although overused terms in the industry, PhotoCard delivers an intuitive design. I found it easy to create beautiful post cards. The free version includes five stunning Atkinson nature photos. The paid version includes 150 of his pictures, 150 stamp designs, and 325 stickers. Of course, you can use any picture on your iPhone for the post card too. I imagine using this on my next vacation to send postcards of what we are doing instead of kitsch from some tourist trap.
E-mail post cards are free. Snail mail post cards cost $1.50 to $2.00 for United State postal addresses. The first post card is free.
Bill Atkinson’s PhotoCard ($4.99)
Bill Atkinson’s PhotoCard Lite (Free)
While SteamPunk Hockey delivers only mediocre game play, it provides a novel theme to an otherwise boring genre. On the plus side, the music and sound effects are appropriate and well done. On the negative side, the initial screen puts all the choices settings in one location with confusing icons and names. “Proceed to Leisure” starts a new game, yet “New Game” erases your level and total scores. I found the single player game to be visually interesting but air hockey can be made only so exciting. SteamPunk Hockey attempts to make this more interesting with obstacles, metallic clinks and steam-hiss sounds, and a two-player mode on the same iPhone or iPod Touch.
Single Player mode held my interest for about five minutes. We tried two-player. We didn’t finish the game. Maybe my partner and I are both type-A personality gamers who get into games with a fury, but we found ourselves pulling the phone from each other’s hands time after time. Additionally, the “Pause” and “Menu” buttons are in the corners next one player’s goal. Even more so than having the phone ripped from my hands, having the game suddenly pause and staring at each other took us out of the moment. The second time it happened we both went “meh?” and gave up.

Bottom Line: Air Hockey is not my kind of game. If it is yours, give SteamPunk Hockey a try since it attempts to deliver a new experience.
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